Tree¶
Inherits: Control < CanvasItem < Node < Object
Category: Core
Brief Description¶
Control to show a tree of items.
Member Functions¶
Signals¶
Emitted when a button on the tree was pressed (see TreeItem.add_button).
- cell_selected ( )
Emitted when a cell is selected.
Emitted when a cell with the CELL_MODE_CUSTOM
is clicked to be edited.
- empty_tree_rmb_selected ( Vector2 pos )
Emitted when the right mouse button is pressed if RMB selection is active and the tree is empty.
- item_activated ( )
Emitted when an item is activated (double-clicked).
- item_collapsed ( Object item )
Emitted when an item is collapsed by a click on the folding arrow.
- item_edited ( )
Emitted when an item is editted.
- item_rmb_selected ( Vector2 pos )
Emitted when an item is selected with right mouse button.
- item_selected ( )
Emitted when an item is selected with right mouse button.
Numeric Constants¶
- SELECT_SINGLE = 0
- SELECT_ROW = 1
- SELECT_MULTI = 2
- DROP_MODE_DISABLED = 0
- DROP_MODE_ON_ITEM = 1
- DROP_MODE_INBETWEEN = 2
Description¶
This shows a tree of items that can be selected, expanded and collapsed. The tree can have multiple columns with custom controls like text editing, buttons and popups. It can be useful for structural displaying and interactions.
Trees are built via code, using TreeItem objects to create the structure. They have a single root but multiple root can be simulated if a dummy hidden root is added.
func _ready():
var tree = Tree.new()
var root = tree.create_item()
tree.set_hide_root(true)
var child1 = tree.create_item(root)
var child2 = tree.create_item(root)
var subchild1 = tree.create_item(child1)
subchild1.set_text(0, "Subchild1")
Member Function Description¶
- bool are_column_titles_visible ( ) const
Get whether the column titles are being shown.
- void clear ( )
Clear the tree. This erases all of the items.
Create an item in the tree and add it as the last child of parent
. If parent is not given, it will be added as the last child of the root, or it’ll the be the root itself if the tree is empty.
Create an item in the tree and add it as the last child of parent
. If parent is not given, it will be added as the last child of the root, or it’ll the be the root itself if the tree is empty.
- void ensure_cursor_is_visible ( )
Make the current selected item visible. This will scroll the tree to make sure the selected item is in sight.
- bool get_allow_rmb_select ( ) const
Get whether a right click can select items.
Get the column index under the given point.
Get the title of the given column.
Get the width of the given column in pixels.
- int get_columns ( ) const
Get the amount of columns.
- Rect2 get_custom_popup_rect ( ) const
Get the rectangle for custom popups. Helper to create custom cell controls that display a popup. See TreeItem.set_cell_mode.
- int get_drop_mode_flags ( ) const
Get the flags of the current drop mode.
- TreeItem get_edited ( ) const
Get the current edited item. This is only available for custom cell mode.
- int get_edited_column ( ) const
Get the column of the cell for the current edited icon. This is only available for custom cell mode.
Get the rectangle area of the the specified item. If column is specified, only get the position and size of that column, otherwise get the rectangle containing all columns.
Get the rectangle area of the the specified item. If column is specified, only get the position and size of that column, otherwise get the rectangle containing all columns.
Get the tree item at the specified position (relative to the tree origin position).
Get the next selected item after the given one.
Get the next selected item after the given one.
- int get_pressed_button ( ) const
Get the index of the last pressed button.
- TreeItem get_root ( )
Get the root item of the tree.
- Vector2 get_scroll ( ) const
Get the current scrolling position.
- TreeItem get_selected ( ) const
Get the currently selected item.
- int get_selected_column ( ) const
Get the column number of the current selection.
- bool get_single_select_cell_editing_only_when_already_selected ( ) const
Get whether the editing of a cell should only happen when it is already selected.
Get whether the folding arrow is hidden.
- void set_allow_rmb_select ( bool allow )
Set whether or not a right mouse button click can select items.
Set whether a column will have the “Expand” flag of Control.
Set the minimum width of a column.
Set the title of a column.
- void set_column_titles_visible ( bool visible )
Set whether the column titles visibility.
- void set_columns ( int amount )
Set the amount of columns.
- void set_drop_mode_flags ( int flags )
Set the drop mode as an OR combination of flags. See DROP_MODE\_\*
constants.
- void set_hide_folding ( bool hide )
Set whether the folding arrow should be hidden.
- void set_hide_root ( bool enable )
Set whether the root of the tree should be hidden.
- void set_select_mode ( int mode )
Set the selection mode. Use one of the SELECT\_\*
constants.
- void set_single_select_cell_editing_only_when_already_selected ( bool enable )
Set whether the editing of a cell should only happen when it is already selected.