Line2D¶
Inherits: Node2D < CanvasItem < Node < Object
Category: Core
Brief Description¶
Member Functions¶
void | add_point ( Vector2 pos ) |
int | get_begin_cap_mode ( ) const |
Color | get_default_color ( ) const |
int | get_end_cap_mode ( ) const |
Gradient | get_gradient ( ) const |
int | get_joint_mode ( ) const |
int | get_point_count ( ) const |
Vector2 | get_point_pos ( int i ) const |
PoolVector2Array | get_points ( ) const |
int | get_round_precision ( ) const |
float | get_sharp_limit ( ) const |
Texture | get_texture ( ) const |
int | get_texture_mode ( ) const |
float | get_width ( ) const |
void | remove_point ( int i ) |
void | set_begin_cap_mode ( int mode ) |
void | set_default_color ( Color color ) |
void | set_end_cap_mode ( int mode ) |
void | set_gradient ( Gradient color ) |
void | set_joint_mode ( int mode ) |
void | set_point_pos ( int i, Vector2 pos ) |
void | set_points ( PoolVector2Array points ) |
void | set_round_precision ( int precision ) |
void | set_sharp_limit ( float limit ) |
void | set_texture ( Texture texture ) |
void | set_texture_mode ( int mode ) |
void | set_width ( float width ) |
Member Variables¶
Numeric Constants¶
- LINE_JOINT_SHARP = 0
- LINE_JOINT_BEVEL = 1
- LINE_JOINT_ROUND = 2
- LINE_CAP_NONE = 0
- LINE_CAP_BOX = 1
- LINE_CAP_ROUND = 2
- LINE_TEXTURE_NONE = 0
- LINE_TEXTURE_TILE = 1
Member Function Description¶
- void add_point ( Vector2 pos )
- int get_begin_cap_mode ( ) const
- Color get_default_color ( ) const
- int get_end_cap_mode ( ) const
- Gradient get_gradient ( ) const
- int get_joint_mode ( ) const
- int get_point_count ( ) const
- PoolVector2Array get_points ( ) const
- int get_round_precision ( ) const
- float get_sharp_limit ( ) const
- Texture get_texture ( ) const
- int get_texture_mode ( ) const
- float get_width ( ) const
- void remove_point ( int i )
- void set_begin_cap_mode ( int mode )
- void set_default_color ( Color color )
- void set_end_cap_mode ( int mode )
- void set_gradient ( Gradient color )
- void set_joint_mode ( int mode )
- void set_points ( PoolVector2Array points )
- void set_round_precision ( int precision )
- void set_sharp_limit ( float limit )
- void set_texture ( Texture texture )
- void set_texture_mode ( int mode )
- void set_width ( float width )