Environment¶
Inherits: Resource < Reference < Object
Category: Core
Brief Description¶
Member Functions¶
Member Variables¶
- float adjustment_brightness
- Texture adjustment_color_correction
- float adjustment_contrast
- bool adjustment_enabled
- float adjustment_saturation
- Color ambient_light_color
- float ambient_light_energy
- float ambient_light_sky_contribution
- bool auto_exposure_enabled
- float auto_exposure_max_luma
- float auto_exposure_min_luma
- float auto_exposure_scale
- float auto_exposure_speed
- int background_canvas_max_layer
- Color background_color
- float background_energy
- int background_mode
- Sky background_sky
- float background_sky_scale
- float dof_blur_far_amount
- float dof_blur_far_distance
- bool dof_blur_far_enabled
- int dof_blur_far_quality
- float dof_blur_far_transition
- float dof_blur_near_amount
- float dof_blur_near_distance
- bool dof_blur_near_enabled
- int dof_blur_near_quality
- float dof_blur_near_transition
- Color fog_color
- float fog_depth_begin
- float fog_depth_curve
- bool fog_depth_enabled
- bool fog_enabled
- float fog_height_curve
- bool fog_height_enabled
- float fog_height_max
- float fog_height_min
- float fog_sun_amount
- Color fog_sun_color
- float fog_transmit_curve
- bool fog_transmit_enabled
- bool glow_bicubic_upscale
- int glow_blend_mode
- float glow_bloom
- bool glow_enabled
- float glow_hdr_scale
- float glow_hdr_threshold
- float glow_intensity
- bool glow_levels/1
- bool glow_levels/2
- bool glow_levels/3
- bool glow_levels/4
- bool glow_levels/5
- bool glow_levels/6
- bool glow_levels/7
- float glow_strength
- float ss_reflections_depth_tolerance
- bool ss_reflections_enabled
- float ss_reflections_fade_in
- float ss_reflections_fade_out
- int ss_reflections_max_steps
- bool ss_reflections_roughness
- float ssao_bias
- bool ssao_blur
- Color ssao_color
- bool ssao_enabled
- float ssao_intensity
- float ssao_intensity2
- float ssao_light_affect
- float ssao_radius
- float ssao_radius2
- float tonemap_exposure
- int tonemap_mode
- float tonemap_white
Numeric Constants¶
- BG_KEEP = 4
- BG_CLEAR_COLOR = 0
- BG_COLOR = 1
- BG_SKY = 2
- BG_CANVAS = 3
- BG_MAX = 5
- GLOW_BLEND_MODE_ADDITIVE = 0
- GLOW_BLEND_MODE_SCREEN = 1
- GLOW_BLEND_MODE_SOFTLIGHT = 2
- GLOW_BLEND_MODE_REPLACE = 3
- TONE_MAPPER_LINEAR = 0
- TONE_MAPPER_REINHARDT = 1
- TONE_MAPPER_FILMIC = 2
- TONE_MAPPER_ACES = 3
- DOF_BLUR_QUALITY_LOW = 0
- DOF_BLUR_QUALITY_MEDIUM = 1
- DOF_BLUR_QUALITY_HIGH = 2
Member Function Description¶
- float get_adjustment_brightness ( ) const
- Texture get_adjustment_color_correction ( ) const
- float get_adjustment_contrast ( ) const
- float get_adjustment_saturation ( ) const
- Color get_ambient_light_color ( ) const
- float get_ambient_light_energy ( ) const
- float get_ambient_light_sky_contribution ( ) const
- int get_background ( ) const
- Color get_bg_color ( ) const
- float get_bg_energy ( ) const
- int get_canvas_max_layer ( ) const
- float get_dof_blur_far_amount ( ) const
- float get_dof_blur_far_distance ( ) const
- int get_dof_blur_far_quality ( ) const
- float get_dof_blur_far_transition ( ) const
- float get_dof_blur_near_amount ( ) const
- float get_dof_blur_near_distance ( ) const
- int get_dof_blur_near_quality ( ) const
- float get_dof_blur_near_transition ( ) const
- Color get_fog_color ( ) const
- float get_fog_depth_begin ( ) const
- float get_fog_depth_curve ( ) const
- float get_fog_height_curve ( ) const
- float get_fog_height_max ( ) const
- float get_fog_height_min ( ) const
- float get_fog_sun_amount ( ) const
- Color get_fog_sun_color ( ) const
- float get_fog_transmit_curve ( ) const
- int get_glow_blend_mode ( ) const
- float get_glow_bloom ( ) const
- float get_glow_hdr_bleed_scale ( ) const
- float get_glow_hdr_bleed_threshold ( ) const
- float get_glow_intensity ( ) const
- float get_glow_strength ( ) const
- Sky get_sky ( ) const
- float get_sky_scale ( ) const
- float get_ssao_bias ( ) const
- Color get_ssao_color ( ) const
- float get_ssao_direct_light_affect ( ) const
- float get_ssao_intensity ( ) const
- float get_ssao_intensity2 ( ) const
- float get_ssao_radius ( ) const
- float get_ssao_radius2 ( ) const
- float get_ssr_depth_tolerance ( ) const
- float get_ssr_fade_in ( ) const
- float get_ssr_fade_out ( ) const
- int get_ssr_max_steps ( ) const
- bool get_tonemap_auto_exposure ( ) const
- float get_tonemap_auto_exposure_grey ( ) const
- float get_tonemap_auto_exposure_max ( ) const
- float get_tonemap_auto_exposure_min ( ) const
- float get_tonemap_auto_exposure_speed ( ) const
- float get_tonemap_exposure ( ) const
- float get_tonemap_white ( ) const
- int get_tonemapper ( ) const
- bool is_adjustment_enabled ( ) const
- bool is_dof_blur_far_enabled ( ) const
- bool is_dof_blur_near_enabled ( ) const
- bool is_fog_depth_enabled ( ) const
- bool is_fog_enabled ( ) const
- bool is_fog_height_enabled ( ) const
- bool is_fog_transmit_enabled ( ) const
- bool is_glow_bicubic_upscale_enabled ( ) const
- bool is_glow_enabled ( ) const
- bool is_ssao_blur_enabled ( ) const
- bool is_ssao_enabled ( ) const
- bool is_ssr_enabled ( ) const
- bool is_ssr_rough ( ) const
- void set_adjustment_brightness ( float brightness )
- void set_adjustment_color_correction ( Texture color_correction )
- void set_adjustment_contrast ( float contrast )
- void set_adjustment_enable ( bool enabled )
- void set_adjustment_saturation ( float saturation )
- void set_ambient_light_color ( Color color )
- void set_ambient_light_energy ( float energy )
- void set_ambient_light_sky_contribution ( float energy )
- void set_background ( int mode )
- void set_bg_color ( Color color )
- void set_bg_energy ( float energy )
- void set_canvas_max_layer ( int layer )
- void set_dof_blur_far_amount ( float intensity )
- void set_dof_blur_far_distance ( float intensity )
- void set_dof_blur_far_enabled ( bool enabled )
- void set_dof_blur_far_quality ( int intensity )
- void set_dof_blur_far_transition ( float intensity )
- void set_dof_blur_near_amount ( float intensity )
- void set_dof_blur_near_distance ( float intensity )
- void set_dof_blur_near_enabled ( bool enabled )
- void set_dof_blur_near_quality ( int level )
- void set_dof_blur_near_transition ( float intensity )
- void set_fog_color ( Color color )
- void set_fog_depth_begin ( float distance )
- void set_fog_depth_curve ( float curve )
- void set_fog_depth_enabled ( bool enabled )
- void set_fog_enabled ( bool enabled )
- void set_fog_height_curve ( float curve )
- void set_fog_height_enabled ( bool enabled )
- void set_fog_height_max ( float height )
- void set_fog_height_min ( float height )
- void set_fog_sun_amount ( float amount )
- void set_fog_sun_color ( Color color )
- void set_fog_transmit_curve ( float curve )
- void set_fog_transmit_enabled ( bool enabled )
- void set_glow_bicubic_upscale ( bool enabled )
- void set_glow_blend_mode ( int mode )
- void set_glow_bloom ( float amount )
- void set_glow_enabled ( bool enabled )
- void set_glow_hdr_bleed_scale ( float scale )
- void set_glow_hdr_bleed_threshold ( float threshold )
- void set_glow_intensity ( float intensity )
- void set_glow_strength ( float strength )
- void set_sky ( Sky sky )
- void set_sky_scale ( float scale )
- void set_ssao_bias ( float bias )
- void set_ssao_blur ( bool enabled )
- void set_ssao_color ( Color color )
- void set_ssao_direct_light_affect ( float amount )
- void set_ssao_enabled ( bool enabled )
- void set_ssao_intensity ( float intensity )
- void set_ssao_intensity2 ( float intensity )
- void set_ssao_radius ( float radius )
- void set_ssao_radius2 ( float radius )
- void set_ssr_depth_tolerance ( float depth_tolerance )
- void set_ssr_enabled ( bool enabled )
- void set_ssr_fade_in ( float fade_in )
- void set_ssr_fade_out ( float fade_out )
- void set_ssr_max_steps ( int max_steps )
- void set_ssr_rough ( bool rough )
- void set_tonemap_auto_exposure ( bool auto_exposure )
- void set_tonemap_auto_exposure_grey ( float exposure_grey )
- void set_tonemap_auto_exposure_max ( float exposure_max )
- void set_tonemap_auto_exposure_min ( float exposure_min )
- void set_tonemap_auto_exposure_speed ( float exposure_speed )
- void set_tonemap_exposure ( float exposure )
- void set_tonemap_white ( float white )
- void set_tonemapper ( int mode )