TouchScreenButton¶
Inherits: Node2D < CanvasItem < Node < Object
Category: Core
Brief Description¶
Member Functions¶
String | get_action ( ) const |
Object | get_bitmask ( ) const |
Object | get_shape ( ) const |
Object | get_texture ( ) const |
Object | get_texture_pressed ( ) const |
int | get_visibility_mode ( ) const |
bool | is_passby_press_enabled ( ) const |
bool | is_pressed ( ) const |
bool | is_shape_centered ( ) const |
bool | is_shape_visible ( ) const |
void | set_action ( String action ) |
void | set_bitmask ( Object bitmask ) |
void | set_passby_press ( bool enabled ) |
void | set_shape ( Object shape ) |
void | set_shape_centered ( bool bool ) |
void | set_shape_visible ( bool bool ) |
void | set_texture ( Object texture ) |
void | set_texture_pressed ( Object texture_pressed ) |
void | set_visibility_mode ( int mode ) |
Signals¶
- pressed ( )
- released ( )
Member Variables¶
Member Function Description¶
- String get_action ( ) const
- BitMap get_bitmask ( ) const
- Shape2D get_shape ( ) const
- Object get_shape ( ) const
- Texture get_texture ( ) const
- Texture get_texture_pressed ( ) const
- int get_visibility_mode ( ) const
- bool is_passby_press_enabled ( ) const
- bool is_pressed ( ) const
- bool is_shape_centered ( ) const
- bool is_shape_visible ( ) const
- void set_action ( String action )
- void set_bitmask ( BitMap bitmask )
- void set_passby_press ( bool enabled )
- void set_shape ( Object shape )
- void set_shape_centered ( bool bool )
- void set_shape_visible ( bool bool )
- void set_texture ( Texture texture )
- void set_texture_pressed ( Texture texture_pressed )
- void set_visibility_mode ( int mode )