Object¶
Inherited By: Reference, Physics2DServer, Input, Node, Geometry, ARVRPositionalTracker, TreeItem, PhysicsDirectBodyState, ARVRServer, PhysicsDirectSpaceState, Engine, Physics2DDirectSpaceState, MainLoop, InputMap, UndoRedo, PhysicsServer, ProjectSettings, ResourceSaver, Performance, ResourceLoader, AudioServer, VisualServer, IP, ClassDB, OS, EditorSelection, Physics2DDirectBodyState, TranslationServer, EditorFileSystemDirectory
Category: Core
Brief Description¶
Base class for all non built-in types.
Member Functions¶
String | XL_MESSAGE ( String message ) const |
void | _get ( String property ) virtual |
Array | _get_property_list ( ) virtual |
void | _init ( ) virtual |
void | _notification ( int what ) virtual |
void | _set ( String property, Variant value ) virtual |
void | add_user_signal ( String signal, Array arguments=Array() ) |
void | call ( String method, Variant arg0=NULL, Variant arg1=NULL, Variant arg2=NULL, Variant arg3=NULL, Variant arg4=NULL, Variant arg5=NULL, Variant arg6=NULL, Variant arg7=NULL, Variant arg8=NULL, Variant arg9=NULL ) |
void | call_deferred ( String method, Variant arg0=NULL, Variant arg1=NULL, Variant arg2=NULL, Variant arg3=NULL, Variant arg4=NULL ) |
Variant | callv ( String method, Array arg_array ) |
bool | can_translate_messages ( ) const |
int | connect ( String signal, Object target, String method, Array binds=Array(), int flags=0 ) |
void | disconnect ( String signal, Object target, String method ) |
void | emit_signal ( String signal, Variant arg0=NULL, Variant arg1=NULL, Variant arg2=NULL, Variant arg3=NULL, Variant arg4=NULL ) |
void | free ( ) |
void | get ( String property ) const |
int | get_instance_ID ( ) const |
Variant | get_meta ( String name ) const |
StringArray | get_meta_list ( ) const |
Array | get_method_list ( ) const |
Array | get_property_list ( ) const |
Script | get_script ( ) const |
Array | get_signal_connection_list ( String signal ) const |
Array | get_signal_list ( ) const |
String | get_type ( ) const |
bool | has_meta ( String name ) const |
bool | has_method ( String method ) const |
bool | has_user_signal ( String signal ) const |
bool | is_blocking_signals ( ) const |
bool | is_connected ( String signal, Object target, String method ) const |
bool | is_queued_for_deletion ( ) const |
bool | is_type ( String type ) const |
void | notification ( int what, bool reversed=false ) |
void | property_list_changed_notify ( ) |
void | set ( String property, Variant value ) |
void | set_block_signals ( bool enable ) |
void | set_message_translation ( bool enable ) |
void | set_meta ( String name, Variant value ) |
void | set_script ( Script script ) |
String | tr ( String message ) const |
Signals¶
- script_changed ( )
Numeric Constants¶
- NOTIFICATION_POSTINITIALIZE = 0 — Called right when the object is initialized. Not available in script.
- NOTIFICATION_PREDELETE = 1 — Called before the object is about to be deleted.
- CONNECT_DEFERRED = 1 — Connect a signal in deferred mode. This way, signal emissions are stored in a queue, then set on idle time.
- CONNECT_PERSIST = 2 — Persisting connections are saved when the object is serialized to file.
- CONNECT_ONESHOT = 4 — One shot connections disconnect themselves after emission.
Description¶
Base class for all non built-in types. Everything not a built-in type starts the inheritance chain from this class.
Objects do not manage memory, if inheriting from one the object will most likely have to be deleted manually (call the free function from the script or delete from C++).
Some derivates add memory management, such as Reference (which keeps a reference count and deletes itself automatically when no longer referenced) and Node, which deletes the children tree when deleted.
Objects export properties, which are mainly useful for storage and editing, but not really so much in programming. Properties are exported in _get_property_list and handled in _get and _set. However, scripting languages and C++ have simpler means to export them.
Objects also receive notifications (_notification). Notifications are a simple way to notify the object about simple events, so they can all be handled together.
Member Function Description¶
- void _get ( String property ) virtual
Return a property, return null if the property does not exist.
- Array _get_property_list ( ) virtual
Return the property list, array of dictionaries, dictionaries must contain: name:String, type:int (see TYPE_* enum in @Global Scope) and optionally: hint:int (see PROPERTY_HINT_* in @Global Scope), hint_string:String, usage:int (see PROPERTY_USAGE_* in @Global Scope).
- void _init ( ) virtual
- void _notification ( int what ) virtual
Notification request, the notification id is received.
Set a property. Return true if the property was found.
Add a user signal (can be added anytime). Arguments are optional, but can be added as an array of dictionaries, each containing “name” and “type” (from @Global Scope TYPE_*).
- bool can_translate_messages ( ) const
Return true if this object can translate strings.
Connect a signal to a method at a target (member function). Binds are optional and are passed as extra arguments to the call. Flags specify optional deferred or one shot connections, see enum CONNECT_*. A signal can only be connected once to a method, and it will throw an error if already connected. If you want to avoid this, use is_connected to check.
Disconnect a signal from a method.
- void free ( )
Get a property from the object.
- String get_class ( ) const
Return the class of the object as a string.
- Array get_incoming_connections ( ) const
Returns an Array of dictionaries with informations about signals that are connected to this object.
Inside each Dictionary there are 3 fields:
- “source” is a reference to signal emitter.
- “signal_name” is name of connected signal.
- “method_name” is a name of method to which signal is connected.
- int get_instance_id ( ) const
Return the instance ID. All objects have a unique instance ID.
Return a metadata from the object.
- PoolStringArray get_meta_list ( ) const
Return the list of metadata in the object.
- Array get_method_list ( ) const
- Array get_property_list ( ) const
Return the list of properties as an array of dictionaries, dictionaries contain: name:String, type:int (see TYPE_* enum in @Global Scope) and optionally: hint:int (see PROPERTY_HINT_* in @Global Scope), hint_string:String, usage:int (see PROPERTY_USAGE_* in @Global Scope).
- Reference get_script ( ) const
Return the object script (or null if it doesn’t have one).
- Array get_signal_list ( ) const
Return the list of signals as an array of dictionaries.
Return true if a metadata is found with the requested name.
- bool is_blocking_signals ( ) const
Return true if signal emission blocking is enabled.
Check the class of the object against a string (including inheritance).
Return true if a connection exists for a given signal and target/method.
- bool is_queued_for_deletion ( ) const
Notify the object of something.
- void property_list_changed_notify ( )
Set property into the object.
- void set_block_signals ( bool enable )
If set to true, signal emission is blocked.
- void set_message_translation ( bool enable )
Define whether this object can translate strings (with calls to tr). Default is true.
Set a metadata into the object. Metadata is serialized. Metadata can be anything.
- void set_script ( Reference script )
Set a script into the object, scripts extend the object functionality.
Translate a message. Only works if message translation is enabled (which it is by default). See set_message_translation.