EditorSelection¶
Inherits: Object
Category: Core
Brief Description¶
Manages the SceneTree selection in the editor.
Member Functions¶
void | add_node ( Node node ) |
void | clear ( ) |
Array | get_selected_nodes ( ) |
Array | get_transformable_selected_nodes ( ) |
void | remove_node ( Node node ) |
Description¶
This object manages the SceneTree selection in the editor.
Member Function Description¶
- void add_node ( Node node )
Add a node to the selection.
- void clear ( )
Clear the selection.
- Array get_selected_nodes ( )
Get the list of selectes nodes.
- Array get_transformable_selected_nodes ( )
Get the list of selected nodes, optimized for transform operations (ie, moving them, rotating, etc). This list avoids situations where a node is selected and also chid/grandchild.
- void remove_node ( Node node )
Remove a node from the selection.