.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead. .. _class_VisualScriptYieldSignal: VisualScriptYieldSignal ======================= **Inherits:** :ref:`VisualScriptNode` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Member Functions ---------------- +----------------------------------+---------------------------------------------------------------------------------------------------------------------------+ | :ref:`NodePath` | :ref:`get_base_path` **(** **)** const | +----------------------------------+---------------------------------------------------------------------------------------------------------------------------+ | :ref:`String` | :ref:`get_base_type` **(** **)** const | +----------------------------------+---------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_call_mode` **(** **)** const | +----------------------------------+---------------------------------------------------------------------------------------------------------------------------+ | :ref:`String` | :ref:`get_signal` **(** **)** const | +----------------------------------+---------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_base_path` **(** :ref:`NodePath` base_path **)** | +----------------------------------+---------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_base_type` **(** :ref:`String` base_type **)** | +----------------------------------+---------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_call_mode` **(** :ref:`int` mode **)** | +----------------------------------+---------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_signal` **(** :ref:`String` signal **)** | +----------------------------------+---------------------------------------------------------------------------------------------------------------------------+ Member Variables ---------------- - :ref:`String` **base_type** - :ref:`int` **call_mode** - :ref:`NodePath` **node_path** - :ref:`String` **signal** Numeric Constants ----------------- - **CALL_MODE_SELF** = **0** - **CALL_MODE_NODE_PATH** = **1** - **CALL_MODE_INSTANCE** = **2** Member Function Description --------------------------- .. _class_VisualScriptYieldSignal_get_base_path: - :ref:`NodePath` **get_base_path** **(** **)** const .. _class_VisualScriptYieldSignal_get_base_type: - :ref:`String` **get_base_type** **(** **)** const .. _class_VisualScriptYieldSignal_get_call_mode: - :ref:`int` **get_call_mode** **(** **)** const .. _class_VisualScriptYieldSignal_get_signal: - :ref:`String` **get_signal** **(** **)** const .. _class_VisualScriptYieldSignal_set_base_path: - void **set_base_path** **(** :ref:`NodePath` base_path **)** .. _class_VisualScriptYieldSignal_set_base_type: - void **set_base_type** **(** :ref:`String` base_type **)** .. _class_VisualScriptYieldSignal_set_call_mode: - void **set_call_mode** **(** :ref:`int` mode **)** .. _class_VisualScriptYieldSignal_set_signal: - void **set_signal** **(** :ref:`String` signal **)**