.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead. .. _class_TextureButton: TextureButton ============= **Inherits:** :ref:`BaseButton` **<** :ref:`Control` **<** :ref:`CanvasItem` **<** :ref:`Node` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Button that can be themed with textures. Member Functions ---------------- +--------------------------------+---------------------------------------------------------------------------------------------------------------------------+ | :ref:`BitMap` | :ref:`get_click_mask` **(** **)** const | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------+ | :ref:`Texture` | :ref:`get_disabled_texture` **(** **)** const | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`get_expand` **(** **)** const | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------+ | :ref:`Texture` | :ref:`get_focused_texture` **(** **)** const | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------+ | :ref:`Texture` | :ref:`get_hover_texture` **(** **)** const | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------+ | :ref:`Texture` | :ref:`get_normal_texture` **(** **)** const | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------+ | :ref:`Texture` | :ref:`get_pressed_texture` **(** **)** const | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_resize_mode` **(** **)** const | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_stretch_mode` **(** **)** const | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------+ | :ref:`Vector2` | :ref:`get_texture_scale` **(** **)** const | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_click_mask` **(** :ref:`BitMap` mask **)** | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_disabled_texture` **(** :ref:`Texture` texture **)** | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_expand` **(** :ref:`bool` p_expand **)** | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_focused_texture` **(** :ref:`Texture` texture **)** | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_hover_texture` **(** :ref:`Texture` texture **)** | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_normal_texture` **(** :ref:`Texture` texture **)** | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_pressed_texture` **(** :ref:`Texture` texture **)** | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_resize_mode` **(** :ref:`int` p_mode **)** | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_stretch_mode` **(** :ref:`int` p_mode **)** | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_texture_scale` **(** :ref:`Vector2` scale **)** | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------+ Numeric Constants ----------------- - **RESIZE_SCALE** = **0** - **RESIZE_STRETCH** = **1** - **STRETCH_SCALE_ON_EXPAND** = **0** - **STRETCH_SCALE** = **1** - **STRETCH_TILE** = **2** - **STRETCH_KEEP** = **3** - **STRETCH_KEEP_CENTERED** = **4** - **STRETCH_KEEP_ASPECT** = **5** - **STRETCH_KEEP_ASPECT_CENTERED** = **6** - **STRETCH_KEEP_ASPECT_COVERED** = **7** Description ----------- Button that can be themed with textures. This is like a regular :ref:`Button` but can be themed by assigning textures to it. This button is intended to be easy to theme, however a regular button can expand (that uses styleboxes) and still be better if the interface is expect to have internationalization of texts. Only the normal texture is required, the others are optional. Member Function Description --------------------------- .. _class_TextureButton_get_click_mask: - :ref:`BitMap` **get_click_mask** **(** **)** const .. _class_TextureButton_get_disabled_texture: - :ref:`Texture` **get_disabled_texture** **(** **)** const .. _class_TextureButton_get_expand: - :ref:`bool` **get_expand** **(** **)** const .. _class_TextureButton_get_focused_texture: - :ref:`Texture` **get_focused_texture** **(** **)** const .. _class_TextureButton_get_hover_texture: - :ref:`Texture` **get_hover_texture** **(** **)** const .. _class_TextureButton_get_normal_texture: - :ref:`Texture` **get_normal_texture** **(** **)** const .. _class_TextureButton_get_pressed_texture: - :ref:`Texture` **get_pressed_texture** **(** **)** const .. _class_TextureButton_get_resize_mode: - :ref:`int` **get_resize_mode** **(** **)** const .. _class_TextureButton_get_stretch_mode: - :ref:`int` **get_stretch_mode** **(** **)** const .. _class_TextureButton_get_texture_scale: - :ref:`int` **get_stretch_mode** **(** **)** const .. _class_TextureButton_set_click_mask: - void **set_click_mask** **(** :ref:`BitMap` mask **)** .. _class_TextureButton_set_disabled_texture: - void **set_disabled_texture** **(** :ref:`Texture` texture **)** .. _class_TextureButton_set_expand: - void **set_expand** **(** :ref:`bool` p_expand **)** .. _class_TextureButton_set_focused_texture: - void **set_focused_texture** **(** :ref:`Texture` texture **)** .. _class_TextureButton_set_hover_texture: - void **set_hover_texture** **(** :ref:`Texture` texture **)** .. _class_TextureButton_set_normal_texture: - void **set_normal_texture** **(** :ref:`Texture` texture **)** .. _class_TextureButton_set_pressed_texture: - void **set_pressed_texture** **(** :ref:`Texture` texture **)** .. _class_TextureButton_set_resize_mode: - void **set_resize_mode** **(** :ref:`int` p_mode **)** .. _class_TextureButton_set_stretch_mode: - void **set_stretch_mode** **(** :ref:`int` p_mode **)** .. _class_TextureButton_set_texture_scale: - void **set_stretch_mode** **(** :ref:`int` p_mode **)**