.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead. .. _class_RemoteTransform2D: RemoteTransform2D ================= **Inherits:** :ref:`Node2D` **<** :ref:`CanvasItem` **<** :ref:`Node` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Member Functions ---------------- +----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`NodePath` | :ref:`get_remote_node` **(** **)** const | +----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`get_update_position` **(** **)** const | +----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`get_update_rotation` **(** **)** const | +----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`get_update_scale` **(** **)** const | +----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`get_use_global_coordinates` **(** **)** const | +----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_remote_node` **(** :ref:`NodePath` path **)** | +----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_update_position` **(** :ref:`bool` update_remote_position **)** | +----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_update_rotation` **(** :ref:`bool` update_remote_rotation **)** | +----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_update_scale` **(** :ref:`bool` update_remote_scale **)** | +----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_use_global_coordinates` **(** :ref:`bool` use_global_coordinates **)** | +----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+ Member Variables ---------------- - :ref:`NodePath` **remote_path** - :ref:`bool` **update_position** - :ref:`bool` **update_rotation** - :ref:`bool` **update_scale** - :ref:`bool` **use_global_coordinates** Member Function Description --------------------------- .. _class_RemoteTransform2D_get_remote_node: - :ref:`NodePath` **get_remote_node** **(** **)** const .. _class_RemoteTransform2D_get_update_position: - :ref:`bool` **get_update_position** **(** **)** const .. _class_RemoteTransform2D_get_update_rotation: - :ref:`bool` **get_update_rotation** **(** **)** const .. _class_RemoteTransform2D_get_update_scale: - :ref:`bool` **get_update_scale** **(** **)** const .. _class_RemoteTransform2D_get_use_global_coordinates: - :ref:`bool` **get_use_global_coordinates** **(** **)** const .. _class_RemoteTransform2D_set_remote_node: - void **set_remote_node** **(** :ref:`NodePath` path **)** .. _class_RemoteTransform2D_set_update_position: - void **set_update_position** **(** :ref:`bool` update_remote_position **)** .. _class_RemoteTransform2D_set_update_rotation: - void **set_update_rotation** **(** :ref:`bool` update_remote_rotation **)** .. _class_RemoteTransform2D_set_update_scale: - void **set_update_scale** **(** :ref:`bool` update_remote_scale **)** .. _class_RemoteTransform2D_set_use_global_coordinates: - void **set_use_global_coordinates** **(** :ref:`bool` use_global_coordinates **)**