.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead. .. _class_RayShape: RayShape ======== **Inherits:** :ref:`Shape` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Member Functions ---------------- +----------------------------+---------------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`get_length` **(** **)** const | +----------------------------+---------------------------------------------------------------------------------------------+ | void | :ref:`set_length` **(** :ref:`float` length **)** | +----------------------------+---------------------------------------------------------------------------------------------+ Member Variables ---------------- - :ref:`float` **length** Member Function Description --------------------------- .. _class_RayShape_get_length: - :ref:`float` **get_length** **(** **)** const .. _class_RayShape_set_length: - void **set_length** **(** :ref:`float` length **)**