.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead. .. _class_PoolVector3Array: PoolVector3Array ================ **Category:** Built-In Types Brief Description ----------------- An Array of Vector3. Member Functions ---------------- +--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+ | :ref:`PoolVector3Array` | :ref:`PoolVector3Array` **(** :ref:`Array` from **)** | +--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`append` **(** :ref:`Vector3` vector3 **)** | +--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`append_array` **(** :ref:`PoolVector3Array` array **)** | +--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`insert` **(** :ref:`int` idx, :ref:`Vector3` vector3 **)** | +--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`invert` **(** **)** | +--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`push_back` **(** :ref:`Vector3` vector3 **)** | +--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`remove` **(** :ref:`int` idx **)** | +--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`resize` **(** :ref:`int` idx **)** | +--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set` **(** :ref:`int` idx, :ref:`Vector3` vector3 **)** | +--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`size` **(** **)** | +--------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+ Description ----------- An Array specifically designed to hold Vector3. Member Function Description --------------------------- .. _class_PoolVector3Array_PoolVector3Array: - :ref:`PoolVector3Array` **PoolVector3Array** **(** :ref:`Array` from **)** Construct a new PoolVector3Array. Optionally, you can pass in an Array that will be converted. .. _class_PoolVector3Array_append: - void **append** **(** :ref:`Vector3` vector3 **)** Append an element at the end of the array (alias of :ref:`push_back`). .. _class_PoolVector3Array_append_array: - void **append_array** **(** :ref:`PoolVector3Array` array **)** Append an :ref:`PoolVector3Array` at the end of this array. .. _class_PoolVector3Array_insert: - :ref:`int` **insert** **(** :ref:`int` idx, :ref:`Vector3` vector3 **)** Insert a new element at a given position in the array. The position must be valid, or at the end of the array (pos==size()). .. _class_PoolVector3Array_invert: - void **invert** **(** **)** Reverse the order of the elements in the array (so first element will now be the last). .. _class_PoolVector3Array_push_back: - void **push_back** **(** :ref:`Vector3` vector3 **)** Insert a Vector3 at the end. .. _class_PoolVector3Array_remove: - void **remove** **(** :ref:`int` idx **)** Remove an element from the array by index. .. _class_PoolVector3Array_resize: - void **resize** **(** :ref:`int` idx **)** Set the size of the PoolVector3Array. If larger than the current size it will reserve some space beforehand, and if it is smaller it will cut off the array. .. _class_PoolVector3Array_set: - void **set** **(** :ref:`int` idx, :ref:`Vector3` vector3 **)** Change the :ref:`Vector3` at the given index. .. _class_PoolVector3Array_size: - :ref:`int` **size** **(** **)** Return the size of the array.