.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead. .. _class_NavigationMeshInstance: NavigationMeshInstance ====================== **Inherits:** :ref:`Spatial` **<** :ref:`Node` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Member Functions ---------------- +----------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`NavigationMesh` | :ref:`get_navigation_mesh` **(** **)** const | +----------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`is_enabled` **(** **)** const | +----------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_enabled` **(** :ref:`bool` enabled **)** | +----------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_navigation_mesh` **(** :ref:`NavigationMesh` navmesh **)** | +----------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------+ Member Variables ---------------- - :ref:`bool` **enabled** - :ref:`NavigationMesh` **navmesh** Member Function Description --------------------------- .. _class_NavigationMeshInstance_get_navigation_mesh: - :ref:`NavigationMesh` **get_navigation_mesh** **(** **)** const .. _class_NavigationMeshInstance_is_enabled: - :ref:`bool` **is_enabled** **(** **)** const .. _class_NavigationMeshInstance_set_enabled: - void **set_enabled** **(** :ref:`bool` enabled **)** .. _class_NavigationMeshInstance_set_navigation_mesh: - void **set_navigation_mesh** **(** :ref:`NavigationMesh` navmesh **)**