.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead. .. _class_NavigationMesh: NavigationMesh ============== **Inherits:** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Member Functions ---------------- +------------------------------------------+-----------------------------------------------------------------------------------------------------------------------+ | void | :ref:`add_polygon` **(** :ref:`IntArray` polygon **)** | +------------------------------------------+-----------------------------------------------------------------------------------------------------------------------+ | void | :ref:`clear_polygons` **(** **)** | +------------------------------------------+-----------------------------------------------------------------------------------------------------------------------+ | void | :ref:`create_from_mesh` **(** :ref:`Object` mesh **)** | +------------------------------------------+-----------------------------------------------------------------------------------------------------------------------+ | :ref:`IntArray` | :ref:`get_polygon` **(** :ref:`int` idx **)** | +------------------------------------------+-----------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_polygon_count` **(** **)** const | +------------------------------------------+-----------------------------------------------------------------------------------------------------------------------+ | :ref:`Vector3Array` | :ref:`get_vertices` **(** **)** const | +------------------------------------------+-----------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_vertices` **(** :ref:`Vector3Array` vertices **)** | +------------------------------------------+-----------------------------------------------------------------------------------------------------------------------+ Member Function Description --------------------------- .. _class_NavigationMesh_add_polygon: - void **add_polygon** **(** :ref:`PoolIntArray` polygon **)** .. _class_NavigationMesh_clear_polygons: - void **clear_polygons** **(** **)** .. _class_NavigationMesh_create_from_mesh: - void **create_from_mesh** **(** :ref:`Object` mesh **)** .. _class_NavigationMesh_get_polygon: - :ref:`PoolIntArray` **get_polygon** **(** :ref:`int` idx **)** .. _class_NavigationMesh_get_polygon_count: - :ref:`int` **get_polygon_count** **(** **)** const .. _class_NavigationMesh_get_vertices: - :ref:`PoolVector3Array` **get_vertices** **(** **)** const .. _class_NavigationMesh_set_vertices: - void **set_vertices** **(** :ref:`PoolVector3Array` vertices **)**