.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead. .. _class_Joint: Joint ===== **Inherits:** :ref:`Spatial` **<** :ref:`Node` **<** :ref:`Object` **Inherited By:** :ref:`ConeTwistJoint`, :ref:`SliderJoint`, :ref:`Generic6DOFJoint`, :ref:`HingeJoint`, :ref:`PinJoint` **Category:** Core Brief Description ----------------- Member Functions ---------------- +----------------------------------+------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`get_exclude_nodes_from_collision` **(** **)** const | +----------------------------------+------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`NodePath` | :ref:`get_node_a` **(** **)** const | +----------------------------------+------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`NodePath` | :ref:`get_node_b` **(** **)** const | +----------------------------------+------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_solver_priority` **(** **)** const | +----------------------------------+------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_exclude_nodes_from_collision` **(** :ref:`bool` enable **)** | +----------------------------------+------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_node_a` **(** :ref:`NodePath` node **)** | +----------------------------------+------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_node_b` **(** :ref:`NodePath` node **)** | +----------------------------------+------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_solver_priority` **(** :ref:`int` priority **)** | +----------------------------------+------------------------------------------------------------------------------------------------------------------------------------+ Member Variables ---------------- - :ref:`bool` **collision/exclude_nodes** - :ref:`NodePath` **nodes/node_a** - :ref:`NodePath` **nodes/node_b** - :ref:`int` **solver/priority** Member Function Description --------------------------- .. _class_Joint_get_exclude_nodes_from_collision: - :ref:`bool` **get_exclude_nodes_from_collision** **(** **)** const .. _class_Joint_get_node_a: - :ref:`NodePath` **get_node_a** **(** **)** const .. _class_Joint_get_node_b: - :ref:`NodePath` **get_node_b** **(** **)** const .. _class_Joint_get_solver_priority: - :ref:`int` **get_solver_priority** **(** **)** const .. _class_Joint_set_exclude_nodes_from_collision: - void **set_exclude_nodes_from_collision** **(** :ref:`bool` enable **)** .. _class_Joint_set_node_a: - void **set_node_a** **(** :ref:`NodePath` node **)** .. _class_Joint_set_node_b: - void **set_node_b** **(** :ref:`NodePath` node **)** .. _class_Joint_set_solver_priority: - void **set_solver_priority** **(** :ref:`int` priority **)**