.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead. .. _class_InputEventMouseMotion: InputEventMouseMotion ===================== **Inherits:** :ref:`InputEventMouse` **<** :ref:`InputEventWithModifiers` **<** :ref:`InputEvent` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Input event type for mouse motion events. Member Functions ---------------- +--------------------------------+--------------------------------------------------------------------------------------------------------------------+ | :ref:`Vector2` | :ref:`get_relative` **(** **)** const | +--------------------------------+--------------------------------------------------------------------------------------------------------------------+ | :ref:`Vector2` | :ref:`get_speed` **(** **)** const | +--------------------------------+--------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_relative` **(** :ref:`Vector2` relative **)** | +--------------------------------+--------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_speed` **(** :ref:`Vector2` speed **)** | +--------------------------------+--------------------------------------------------------------------------------------------------------------------+ Member Variables ---------------- - :ref:`Vector2` **relative** - Position of the mouse pointer relative to the previous mouse position. - :ref:`Vector2` **speed** - Speed of the mouse pointer. Member Function Description --------------------------- .. _class_InputEventMouseMotion_get_relative: - :ref:`Vector2` **get_relative** **(** **)** const .. _class_InputEventMouseMotion_get_speed: - :ref:`Vector2` **get_speed** **(** **)** const .. _class_InputEventMouseMotion_set_relative: - void **set_relative** **(** :ref:`Vector2` relative **)** .. _class_InputEventMouseMotion_set_speed: - void **set_speed** **(** :ref:`Vector2` speed **)**