.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead. .. _class_GDScript: GDScript ======== **Inherits:** :ref:`Script` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Member Functions ---------------- +--------------------------------------------+-----------------------------------------------------------------------------+ | :ref:`PoolByteArray` | :ref:`get_as_byte_code` **(** **)** const | +--------------------------------------------+-----------------------------------------------------------------------------+ | :ref:`Object` | :ref:`new` **(** **)** vararg | +--------------------------------------------+-----------------------------------------------------------------------------+ Member Function Description --------------------------- .. _class_GDScript_get_as_byte_code: - :ref:`PoolByteArray` **get_as_byte_code** **(** **)** const .. _class_GDScript_new: - :ref:`Object` **new** **(** **)** vararg