.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead. .. _class_CanvasItemMaterial: CanvasItemMaterial ================== **Inherits:** :ref:`Material` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Member Functions ---------------- +------------------------+---------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_blend_mode` **(** **)** const | +------------------------+---------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_light_mode` **(** **)** const | +------------------------+---------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_blend_mode` **(** :ref:`int` blend_mode **)** | +------------------------+---------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_light_mode` **(** :ref:`int` light_mode **)** | +------------------------+---------------------------------------------------------------------------------------------------------------+ Member Variables ---------------- - :ref:`int` **blend_mode** - :ref:`int` **light_mode** Numeric Constants ----------------- - **BLEND_MODE_MIX** = **0** - **BLEND_MODE_ADD** = **1** - **BLEND_MODE_SUB** = **2** - **BLEND_MODE_MUL** = **3** - **BLEND_MODE_PREMULT_ALPHA** = **4** - **LIGHT_MODE_NORMAL** = **0** - **LIGHT_MODE_UNSHADED** = **1** - **LIGHT_MODE_LIGHT_ONLY** = **2** Member Function Description --------------------------- .. _class_CanvasItemMaterial_get_blend_mode: - :ref:`int` **get_blend_mode** **(** **)** const .. _class_CanvasItemMaterial_get_light_mode: - :ref:`int` **get_light_mode** **(** **)** const .. _class_CanvasItemMaterial_set_blend_mode: - void **set_blend_mode** **(** :ref:`int` blend_mode **)** .. _class_CanvasItemMaterial_set_light_mode: - void **set_light_mode** **(** :ref:`int` light_mode **)**