.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead. .. _class_BoxContainer: BoxContainer ============ **Inherits:** :ref:`Container` **<** :ref:`Control` **<** :ref:`CanvasItem` **<** :ref:`Node` **<** :ref:`Object` **Inherited By:** :ref:`VBoxContainer`, :ref:`HBoxContainer`, :ref:`ColorPicker` **Category:** Core Brief Description ----------------- Base class for Box containers. Member Functions ---------------- +------------------------+------------------------------------------------------------------------------------------------------+ | void | :ref:`add_spacer` **(** :ref:`bool` begin **)** | +------------------------+------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_alignment` **(** **)** const | +------------------------+------------------------------------------------------------------------------------------------------+ | void | :ref:`set_alignment` **(** :ref:`int` alignment **)** | +------------------------+------------------------------------------------------------------------------------------------------+ Member Variables ---------------- - :ref:`int` **alignment** Numeric Constants ----------------- - **ALIGN_BEGIN** = **0** --- Align children with beginning of the container. - **ALIGN_CENTER** = **1** --- Align children with center of the container. - **ALIGN_END** = **2** --- Align children with end of the container. Description ----------- Base class for Box containers. It arranges children controls vertically or horizontally, and rearranges them automatically when their minimum size changes. Member Function Description --------------------------- .. _class_BoxContainer_add_spacer: - void **add_spacer** **(** :ref:`bool` begin **)** Add a control to the box as a spacer. If *begin* is true the spacer control will be inserted in front of other children. .. _class_BoxContainer_get_alignment: - :ref:`int` **get_alignment** **(** **)** const Return the alignment of children in the container. .. _class_BoxContainer_set_alignment: - void **set_alignment** **(** :ref:`int` alignment **)** Set the alignment of children in the container(Must be one of ALIGN_BEGIN, ALIGN_CENTER or ALIGN_END).