.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead. .. _class_AudioStreamPlayer2D: AudioStreamPlayer2D =================== **Inherits:** :ref:`Node2D` **<** :ref:`CanvasItem` **<** :ref:`Node` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Member Functions ---------------- +----------------------------------------+--------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_area_mask` **(** **)** const | +----------------------------------------+--------------------------------------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`get_attenuation` **(** **)** const | +----------------------------------------+--------------------------------------------------------------------------------------------------------------------+ | :ref:`String` | :ref:`get_bus` **(** **)** const | +----------------------------------------+--------------------------------------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`get_max_distance` **(** **)** const | +----------------------------------------+--------------------------------------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`get_pos` **(** **)** | +----------------------------------------+--------------------------------------------------------------------------------------------------------------------+ | :ref:`AudioStream` | :ref:`get_stream` **(** **)** const | +----------------------------------------+--------------------------------------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`get_volume_db` **(** **)** const | +----------------------------------------+--------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`is_autoplay_enabled` **(** **)** | +----------------------------------------+--------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`is_playing` **(** **)** const | +----------------------------------------+--------------------------------------------------------------------------------------------------------------------+ | void | :ref:`play` **(** :ref:`float` from_pos=0.0 **)** | +----------------------------------------+--------------------------------------------------------------------------------------------------------------------+ | void | :ref:`seek` **(** :ref:`float` to_pos **)** | +----------------------------------------+--------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_area_mask` **(** :ref:`int` mask **)** | +----------------------------------------+--------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_attenuation` **(** :ref:`float` curve **)** | +----------------------------------------+--------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_autoplay` **(** :ref:`bool` enable **)** | +----------------------------------------+--------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_bus` **(** :ref:`String` bus **)** | +----------------------------------------+--------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_max_distance` **(** :ref:`float` pixels **)** | +----------------------------------------+--------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_stream` **(** :ref:`AudioStream` stream **)** | +----------------------------------------+--------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_volume_db` **(** :ref:`float` volume_db **)** | +----------------------------------------+--------------------------------------------------------------------------------------------------------------------+ | void | :ref:`stop` **(** **)** | +----------------------------------------+--------------------------------------------------------------------------------------------------------------------+ Signals ------- - **finished** **(** **)** Member Variables ---------------- - :ref:`int` **area_mask** - :ref:`float` **attenuation** - :ref:`bool` **autoplay** - :ref:`String` **bus** - :ref:`float` **max_distance** - :ref:`bool` **playing** - :ref:`AudioStream` **stream** - :ref:`float` **volume_db** Member Function Description --------------------------- .. _class_AudioStreamPlayer2D_get_area_mask: - :ref:`int` **get_area_mask** **(** **)** const .. _class_AudioStreamPlayer2D_get_attenuation: - :ref:`float` **get_attenuation** **(** **)** const .. _class_AudioStreamPlayer2D_get_bus: - :ref:`String` **get_bus** **(** **)** const .. _class_AudioStreamPlayer2D_get_max_distance: - :ref:`float` **get_max_distance** **(** **)** const .. _class_AudioStreamPlayer2D_get_pos: - :ref:`float` **get_pos** **(** **)** .. _class_AudioStreamPlayer2D_get_stream: - :ref:`AudioStream` **get_stream** **(** **)** const .. _class_AudioStreamPlayer2D_get_volume_db: - :ref:`float` **get_volume_db** **(** **)** const .. _class_AudioStreamPlayer2D_is_autoplay_enabled: - :ref:`bool` **is_autoplay_enabled** **(** **)** .. _class_AudioStreamPlayer2D_is_playing: - :ref:`bool` **is_playing** **(** **)** const .. _class_AudioStreamPlayer2D_play: - void **play** **(** :ref:`float` from_pos=0.0 **)** .. _class_AudioStreamPlayer2D_seek: - void **seek** **(** :ref:`float` to_pos **)** .. _class_AudioStreamPlayer2D_set_area_mask: - void **set_area_mask** **(** :ref:`int` mask **)** .. _class_AudioStreamPlayer2D_set_attenuation: - void **set_attenuation** **(** :ref:`float` curve **)** .. _class_AudioStreamPlayer2D_set_autoplay: - void **set_autoplay** **(** :ref:`bool` enable **)** .. _class_AudioStreamPlayer2D_set_bus: - void **set_bus** **(** :ref:`String` bus **)** .. _class_AudioStreamPlayer2D_set_max_distance: - void **set_max_distance** **(** :ref:`float` pixels **)** .. _class_AudioStreamPlayer2D_set_stream: - void **set_stream** **(** :ref:`AudioStream` stream **)** .. _class_AudioStreamPlayer2D_set_volume_db: - void **set_volume_db** **(** :ref:`float` volume_db **)** .. _class_AudioStreamPlayer2D_stop: - void **stop** **(** **)**