.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead. .. _class_ARVRController: ARVRController ============== **Inherits:** :ref:`Spatial` **<** :ref:`Node` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Member Functions ---------------- +------------------------------+--------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_controller_id` **(** **)** const | +------------------------------+--------------------------------------------------------------------------------------------------------------------+ | :ref:`String` | :ref:`get_controller_name` **(** **)** const | +------------------------------+--------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`get_is_active` **(** **)** const | +------------------------------+--------------------------------------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`get_joystick_axis` **(** :ref:`int` axis **)** const | +------------------------------+--------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_joystick_id` **(** **)** const | +------------------------------+--------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`is_button_pressed` **(** :ref:`int` button **)** const | +------------------------------+--------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_controller_id` **(** :ref:`int` controller_id **)** | +------------------------------+--------------------------------------------------------------------------------------------------------------------+ Signals ------- - **button_pressed** **(** :ref:`int` button **)** - **button_release** **(** :ref:`int` button **)** Member Variables ---------------- - :ref:`int` **controller_id** Member Function Description --------------------------- .. _class_ARVRController_get_controller_id: - :ref:`int` **get_controller_id** **(** **)** const .. _class_ARVRController_get_controller_name: - :ref:`String` **get_controller_name** **(** **)** const .. _class_ARVRController_get_is_active: - :ref:`bool` **get_is_active** **(** **)** const .. _class_ARVRController_get_joystick_axis: - :ref:`float` **get_joystick_axis** **(** :ref:`int` axis **)** const .. _class_ARVRController_get_joystick_id: - :ref:`int` **get_joystick_id** **(** **)** const .. _class_ARVRController_is_button_pressed: - :ref:`int` **is_button_pressed** **(** :ref:`int` button **)** const .. _class_ARVRController_set_controller_id: - void **set_controller_id** **(** :ref:`int` controller_id **)**